Maya四足动物绑教程 Lynda–Rigging a Quadruped in Maya

发贴时间:2015-04-19 23:10 

来自版块:共享教程

人气11176 评论42 点赞0
点赞
收藏
打赏
扫码分享给朋友
当前帖子链接已复制,快去粘贴分享吧~
下载文件
×
本帖全部文件列表
教程语言:
英文(English)
下载方式:
网盘下载


Maya(写实风格)特效示意库插件

Maya四足动物绑教程 Lynda–Rigging a Quadruped in Maya

Maya四足动物绑教程 Lynda–Rigging a Quadruped in Maya
以一直卡通狗为例来讲解怎么在Maya中绑定四足动物,从基本的安置骨骼开始,到最后头脖子耳朵等细节部分的绑定,包括狗项链动力学等
Learn how to rig a four-legged creature (aka a quadruped) in Maya using a fun example: man’s best friend. Jason Baskin shows how to rig an entire dog mesh from start to finish in this project-based course. First, you’ll learn how to create a basic skeleton, positioning joints to deform the mesh at specific locations and adding controls for the head, neck, and ears. You’ll then rig the hind legs, adding subfoot pivots that allow the dog’s legs to connect to the ground when walking and running. Jason also covers more advanced techniques, such as creating a “stretchy” back and head for more energetic animation and controlling the dog’s tags with dynamics. Finally, you’ll learn how to bind the mesh to the skeleton, and test the rig by putting it through a simple animation.

根据您的等级权限,您可以免回复直接查看内容,升级到更高等级可获得更多方便的权限哦~


                                
[点击下载]Maya四足动物绑教程 Lynda–Rigging a Quadruped in Maya.rar
大小:631 Bytes
要下载该文件,需要先登录哦~
复制以下链接分享到 QQ群 QQ空间 贴吧 或其他CG网站上,每进来一个人你将获得: 2微豆

客服
快速回复 返回顶部 返回列表