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持续时间41小时包含项目文件MP4 信息: 我将学到什么? 在课程结束时,学生应该对艺术基础知识,完整的视频游戏艺术流程以及如何拍摄概念图像并将其转换为游戏准备的3D场景有深刻的理解。 要求 你应该对视频游戏环境艺术有浓厚的兴趣。如果您对艺术基础有基本的了解,那将是有益的。你当然应该玩游戏,如果你盯着你的游戏,并想知道他们是如何创造出如此令人惊叹的场景,那么你就可以在这里找到。这门课程更注重艺术,而不是技术。 描述 为视频游戏创造环境艺术可能是一项技术努力,但从本质上讲,它是一种艺术形式。简单地从在线商店中提取资产,并将其放入现成的游戏引擎中,这在当今竞争激烈的行业中是不够的。你需要基本的艺术技巧,如果你想从人群中脱颖而出......你需要创造自己的艺术并展示你的技能。 凭借30年的艺术和设计能力的游戏开发经验,我将从艺术家的角度向您展示如何从头开始创建自己的游戏准备3D场景,就像您在一个行业工作室工作一样。您将从一个空白页面开始,浏览艺术基础知识和整个资产创建过程,并利用这些知识构建Unity中呈现的视觉震撼的3D游戏环境。您将自己创建每个资产。您不会使用图书馆资产。 创作艺术是本课程的核心,但创作视觉效果不仅仅是艺术,也是产生艺术的想法和设计。您将从设计阶段开始,学习如何从游戏设计文档中提取与艺术相关的信息,并为您的场景创建地图。 Duration 41h Project Files Included MP4 Info: What Will I Learn? At the end of the course, the student should have a solid understanding of art fundamentals, the complete video game art pipeline and how to take a concept image and turn it into a 3D scene that is game ready. Requirements You should have a keen interest in video game environment art. It would be beneficial if you had a basic understanding of art fundamentals. You should certainly play games and if you stare in awe at your games, and wonder how on earth they created such stunning scenes, then you can find out right here. This course is more art focused than it is technical. Description Creating environment art for video games can be a technical endeavor, but at its core, it’s an art form. Simply pulling assets from an online store, and dropping them into an off the shelf game engine isn’t enough in today’s competitive industry. You need fundamental art skills, and if you want to stand out from the crowd… you need to create your own art and present your skills. With 30 years of game development experience in an art and design capacity, I will show you, from an artist’s perspective, how to create your own game ready 3D scene from scratch, as if you were working in an industry studio. You will start literally from a blank page, go through art fundamentals and the whole asset creation process, and use that knowledge to construct a visually stunning 3D game environment presented in Unity. You will create every asset yourself. You will not be using library assets. Creating art is at the heart of this course, but creating visuals is not just about the art, it’s also about the ideas and the design that spawn the art. You will start at the beginning, at the design phase, and learn how to extract art related information from a game design document and create a map for your scene. Udemy – Learn the ART of Video Games Udemy – Learn the ART of Video Games Udemy – Learn the ART of Video Games Udemy – Learn the ART of Video Games Udemy – Learn the ART of Video Games |
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