- 教程语言:
- 英文(English)
- 下载方式:
- 网盘下载
在这部分教程中,您将学习在生产中使用渲染软件的一些技术方面,包括灯光和渲染。一个基本的游览关于Maya和Softimage的V-Ray软件,材质和高级的照明技术的基础。通过学习镜头畸变和景深, rayswitch技术,以及如何搭配真实相机的各种效果,然后,进入到中间的主题,如V-Ray间接照明和复杂的着色器设置。 第2部分深入研究更先进的做法和技术,并展示了如何使V-Ray和其他软件配合的工作流程,如Mari和Nuke 。 In the first part, you'll learn the fundamentals of lighting and rendering along with some technical aspects of using a rendering software in production. This will include a basic tour around the V-Ray software in both Maya and SoftImage, a look at shading fundamentals and basic to advanced lighting techniques. Boaz will take you through various camera effects like lens distortion and depth of field, rayswitch techniques and how to match live action. He'll then move on to more intermediate topics such as v-ray indirect lighting and complex shader settings. You'll look at texture preparation, linear workflows, subsurface scattering, volumetric effects, and a lot of compositing for CG passes and back plates. There may even be some fluid rendering with other custom tools from Chaos Group. You'll see first-hand how all these different custom tools can be used, and learn how you can work it in to your pipeline. Maya和Softimage的V-Ray渲染教程 |
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