- 教程来源:
- 点击查看
- 教程语言:
- 英文(English)
- 下载方式:
- 网盘下载
Da Costa will get you up and running with Arnold for Cinema 4D. This course will demonstrate all the fundamentals about working with the Arnold Render Engine inside C4D. We will look at several technical and creative aspects of shading, lighting and rendering with Arnold. We will discuss ways in which we can reduce rendertimes and how to adopt an efficient workflow with Arnold. We will also shortly discuss some compositing aspects of C4DtoA. And at the end of this course you should feel comfortable taking on any project with Cinema 4D and the Arnold render engine. The course is taught by R.P. (Netinho) da Costa. Da Costa is currently working as a CGI artist and TD at Lukkien. Lukkien is a multimedia company with a little over 200 employees. It is located in the Netherlands. Besides doing CGI, Da Costa is also responsible for CGI related R&D. He has worked on many national and international campaigns. For brands like Philips, Pioneer, MTV, Eneco, Schiphol Airport, Samsung and Toyota. Next to CGI his background involved several years of programming. He has built dozens of proprietary plugins and pipeline tools for different Companies for both 3D and 2D applications. In recent years he has been an active beta tester for companies like Maxon and Solidangle. course syllabus Class 1: We introduce you to the Arnold Render Engine inside Cinema 4D. We discuss some important aspects to understand about Arnold. After that we quickly get you comfortable using Arnold by completing a short and simple chess scene project from beginning to end. Class 2: We look at everything related to lighting inside Arnold. We take a look at all of the different light types that comes shipped with Arnold for Cinema 4D. Class 3: We discuss all the important aspects of the render settings in C4DtoA. We look at the art of sampling and how to make decisions about overrides, ray depth, diagnostics and other important render settings. Class 4: We explore the important arnold standard shader. To do this we complete shading of an entire lego technics airplane scene. We also take a look at some other shaders that comes shipped with arnold. Class 5: We step it up a notch and take a look at shader layering with the unique C4DtoA shader Network. We explore creative and advanced ways to generate layer masks by using several nodes such as ao, shading state nodes and normal information. Class 6: We focus on compositing options and multipass workflows within Arnold and Cinema 4D. We explore how to create shadow mattes inside Arnold, how to create and export object buffers and we discuss output variables (AOV’s) in more depth. We also dive inside a compositing application to see how to recreate a beauty pass based on our rendered AOV’s. In compositing, Da Costa will show some common problems and how to solve them. Class 7: We take a look at the different ways in which arnold and cinema 4D are integrated. We look at the integration between popular cinema 4D aspects such as splines, particles and the mograph module. Class 8: We demonstrate ways to further optimize render speed and we look at efficient workflows and habits. We take a look at optimizing materials and textures by using the TX format. We discuss ways in with the already memory efficient Arnold Engine can me made even faster. Furthermore we discuss some additional solutions for reducing noise and other problems that may occur during rendering. Class 9: We shade, light and render an interior scene from beginning to end. Class 10: Missing C4D 中使用阿诺德渲染教程CD4221 Using Arnold in Cinema 4D |
-
达克打赏了 6 微豆 20 活力值 并说:被你的分享精神深深打动,微币已送上,谨表.
为您推荐相似内容
楼主热帖
更多帖子
-
MAYA专业版-动画师必备插件高级工具箱MGtools插件附中文教程
浏览:218433 | 评论:970 -
动画一键跟随插件bh_waveIt,maya飘带解算从此摆脱繁琐的跟随制作
浏览:130008 | 评论:516 -
maya骨骼自动绑定插件。自动绑定骨骼,自动绑定控制器
浏览:111511 | 评论:323 -
DAZ to MAYA插件将一个Daz项目或道具转移到Maya中
浏览:106112 | 评论:360 -
阴阳师游戏角色3d模型带部分绑定合集打包下载
浏览:65628 | 评论:165 -
maya卸载了还是无法安装的问题解决工具,maya强力清除工具
浏览:64820 | 评论:132 -
世面上最全的 MAYA绑定文件多达2GB
浏览:64670 | 评论:130 -
Sour式初音ミクVer.1.00sour式黑白天使miku MMD模型
浏览:63714 | 评论:169 -
一键修穿插神器,动画局部次级调整插件
浏览:62013 | 评论:183 -
给你的关键帧添加各种颜色的maya插件ColorKey PySide2 2.0.0 for Maya (maya script)
浏览:58974 | 评论:211