3dsmax和maya网格拓扑结构建模教程

发贴时间:2018-11-05 12:31 

来自版块:共享教程

人气1612 评论1 点赞0
点赞
收藏
打赏 1
扫码分享给朋友
当前帖子链接已复制,快去粘贴分享吧~
下载文件
×
本帖全部文件列表
教程语言:
英文(English)
下载方式:
网盘下载


Maya(写实风格)特效示意库插件
Duration 2h 37m | MP4 | aac, 44100 Hz, stereo, s16, 37 kb/s | h264, yuv420p, 1130x720, 791 kb/s, 15fps | 3.08 GB
Genre: eLearning | Project Files Included | English
In this tutorial you will learn how to finalize and prepare your base mesh with rigging/animation friendly topology with modeling techniques that are used in a professional production environment. You will learn how to efficiently re-topologize in both Maya and 3dsMax.
A working knowledge of Zbrush, 3dsmax and/or Maya is preferred but these principles & techniques can also be applied to other 3D modeling packages.
Includes:
2 Video Files
OBJ file format of the Creature Final Base Mesh
Zbrush ZTL Tool of the Creature Bust Sculpt Mesh
Duration: 2hr 37min video MP4 format with audio commentary in English
Topics Covered:
Final Base Mesh Setup for Rigging/Animation
Maya Quad Draw for Re-topology
3dsMax Graphite Tools for Re-topology
Zbrush Decimation

3dsmax和maya网格拓扑结构建模教程

3dsmax和maya网格拓扑结构建模教程

3dsmax和maya网格拓扑结构建模教程

3dsmax和maya网格拓扑结构建模教程


根据您的等级权限,您可以免回复直接查看内容,升级到更高等级可获得更多方便的权限哦~


                               
[点击下载]点击下载教程.txt
大小:126 Bytes
要下载该文件,需要先登录哦~
达克打赏了 7 微豆 20 活力值 并说:被你的分享精神深深打动,微币已送上,谨表.
复制以下链接分享到 QQ群 QQ空间 贴吧 或其他CG网站上,每进来一个人你将获得: 2微豆

客服
快速回复 返回顶部 返回列表