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- 教程语言:
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你是否想到过创建一个无限大,并且非常逼真的海洋,然后让一艘船在里面航行呢?如果是这样,那么本教学就非常适合你了。在本教学中你将学习到如何设置程序化的海洋,然后为船进行流体模拟。首先,你会发现如何使用ocean spectrum来创建无限大的海洋。接着你会添加船,为一个特定的高分辨率区域执行flip模拟,接着添加白水与水雾。最后,你会扩展模拟区域,并且设置着色器来渲染所有的层。 Have you ever had the idea of creating an infinite and photo realistic ocean in 3D with a simulated boat driving through it? If so, this is the perfect course for you. In this course, Houdini: Intermediate Ocean FX, you'll learn how to setup a procedural ocean and do a flip fluid simulation for the boat. First, you'll discover how to use the ocean spectrum to create an infinite ocean. Next, you'll add the boat, do a flip simulation for a specific area with high detail, and add whitewater and mist. Finally, you'll extend the simulated area and setup the shaders to render all the layers. When you're finished with this Houdini 16 course, you'll not only have an ocean rendered with a high detail fluid simulation, but you'll also have a workflow on how to master your own ocean and fluid challenges in the future. Houdini中级教程:海洋效果制作教程Houdini Intermediate Ocean FX Houdini中级教程:海洋效果制作教程Houdini Intermediate Ocean FX Houdini中级教程:海洋效果制作教程Houdini Intermediate Ocean FX |
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